World atlas
Room to wander
Explore stored placements from Earth, Other Worlds and the example definitions. Explore the scenery in 3D, or switch to the 2D atlas to find airfields and mission starts.
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On the 2D atlas, dots are stored placements, rings mark objective anchors and crosses are briefing starting positions. Select a mission start to read its original orders. Their counts are not a count of separate missions. The 3D view uses original shapes and world-defined ground/sky colours with modern depth testing and the recovered colour-cycling rules. Pause the colours to inspect a frame. Flight, spawning and mission logic are not simulated. Source slalom is a reconstruction of an experiment, not a claimed commercial release.