Ships, creatures and scenery
The model collection
Browse the craft, machinery and strange inhabitants of Inferno by in-game use, or search for a model, actor or place. These are miniature drawing programs: some change shape, break apart or grow effects as their state changes.
Try the player’s fighter, a frigate, a Rexxon creature or an orbital shield.
Drag to rotate. Shift-drag to pan. Scroll to zoom.
Usage references
How this view works
The groups follow the retail CD’s mission placements, actor definitions and drawing code. Friendly and enemy groups use the game’s actor allegiance flags. Shared parts appear in each group that uses them; unused models have their own group. Open Usage references to see the actor, assembly or engine routine behind each assignment. This viewer runs the decoded model drawing commands with a movable inspection camera. Animation badges mark models with state controls; vertex motion marks moving vertices. Thumbnails use a visible state from the model’s drawing program. Automatic palettes use justsun1 for general models, the intro colours for the textured planets and the matching orbital colours for planet backdrops. Choose a palette to compare lighting across the collection.